![]() Getting the Sword doesn’t just let you swing the weapon, as you can also do a dash attack, a spinning air attack, a downward strike after a jump, and more. It was the first to introduce two-player co-op to the series, and it gave you access to more complicated move sets when you acquired an enemy ability. Speaking of Kirby’s 2D platformers, this is the best one Nintendo ever made. So even if I wish we could do a fusion dance with this and the GBA version, it’s hard to not give Final Fantasy VI (er, III) top marks. And some will always prefer the nostalgia associated with the original. But the GBA release does have worse music and some lighting contrast issues. ![]() The Super Nintendo version of Final Fantasy III has bugs and awkward translation problems that Square fixed in a later re-release for the Game Boy Advance. I almost refrained from calling this an all-time classic. Its story is epic, the characters are memorable and easy to sympathize with, and the score is operatic (in fact, a literal opera is the backdrop for one of the game’s most famous sequences). This is the peak for the hallmark series before it transitioned to 3D. Confusing naming aside, this is one of the most classic role-playing games ever made on consoles. In Japan and for every release since, it has the proper Final Fantasy VI moniker. The original SNES release was the only time developer Square called this game Final Fantasy III in the U.S.
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